Level Design -- Me, myself, and I. I do all of the level designing around here, because I just like having control over every single aspect of the project. Sometimes, I will be inspired by another level, in which case I will say so on the levels page.
Graphics -- Lots of credits to deal out here...
- First of all, I did make a few myself
- ID Software (Doom 2 textures)
- Lüt, for the letters used in the between-level texts
- Paul Flechute (Invasion II and Ultimate Invasion textures)
- NiGHTMARE and GooberMan (Episode 5 textures)
- Clan UD (UDM1 textures)
- Deathz0r (Doom Alpha textures)
Music --
Testers -- All these guys have helped test in some way or another throughout the project
- Lüt
- Zaldron
- Pritch
- Liam the Bard
- Deathz0r
- Submerge
- Superloud4
- Man'o'war
Special Mention --
- Let's give an extra round of applause to the friendly folk at the Doomworld editing forum, who put up with my endless barrage of retarded questions.
If I forgot you for whatever reason, e-mail me at pudge@att.net and scream at me.